Meta-analysis-++The+first+step

We need to consider this info (Masha): Video games influence student achievement There is evidence for certain game principles (affordances) that have instructional value (for knowledge, attitudes, and/or behaviors)
 * Purpose and Hypotheses of Study**

- What databases were used (names, i.e. ERIC, PsycINFO, etc) - What search words we used (i.e. “game and education”, “school and gaming”, “learning and play”, "motivation", "self-efficacy", "interest", academic achievement video games PC games console games Role playing game Simulation board game alternative reality MMORPG games Avatar-based virtual environments and virtual worlds MMO RPG FPS RTS competition collaboration Game-Based Learning (!)
 * Locating studies**

//**Question - if we're to examine student achievement, how do we search for that? words like "grades", "academic progress" and "academic aptitutde" would all be interchangable, but what sort of words are commonly used in Ed. Psych for this sort of thing? - Z**//

- How many abstracts we looked through - How many abstracts were appropriate for us (so that we decided to look at the article) - How many articles were left for our meta-analysis


 * Inclusion criteria**


 * Moderators we are looking at**