Article+Review

Masha: Harris, A., Yuill, N., & Luckin, R. (2008). The influence of context-specific and dispositional achievement goals on children’s paired collaborative interaction. //British Journal of Educational Psychology//, 78, 355-374.

Matt: Green, C. S., Pouget, A., & Bavelier D. (2010). Improved Probabilistic Inference as a General Learning Mechanism with Action Video Games. Current Biology, 20(17), 1573-1579.

Greg: Falloon, G. (2010). Using avatars and virtual environments in learning: What do they have to offer? //British Journal of Educational Technology//, 41(4), 108-122.

Stephen: Squire, K., Giovanetto, L., Devane, B., & Durga, S. (2005). From Users to Designers: Building a Self-Organizing Game-Based Learning Environment. //TechTrends: Linking Research & Practice to Improve Learning//, //49//(5), 34-43. Retrieved from ERIC database.

Ben: Schut, K. (2007) Strategic Simulations and Our Past: The Bias of Computer Games in the Presentation of History. //Games and Culture//, 2(3), 213-235.

Jerry: Vogel, J. J., Vogel, D. S., Cannon-Bowers, J., Bowers, C. A., Muse, K., & Wright, M. (2006). Computer gaming and interactive simulations for learning: A meta-analysis. //Journal of Educational Computing Research 34// (3), 229-243.

NOTE: I was supposed to present my article review first (since it is a meta-analysis), but it doesn't stack up to the requirements that we talked about in class last week. This pdf has the slides I prepped for 9/21, which were just basic summary. Figured I'd post these until I revise to meet the criteria we talked about - they might be useful for our own project.